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Building Creator FAQ
3. Germanium Building Composer FAQ_HOME
3.1 What are the minimum system requirements for Building Composer?
3.2 What geometry file formats are accepted by Building Composer?
3.3 Why is my building lighter/darker in GermaniumWeb than it is in my modeling package?
3.4 Where do I add the COLLADA file containing the terrian/environment for my scene?
3.5 Building Composer displayed a pop-up error message. What should I do?
3.6 How do I delete a building/block/level in Building Composer?

3.1 What are the minimum system requirements for Building Composer? top
  • OS: Windows XP with SP2, Windows Vista or Windows 7
  • CPU: 1.0 GHz processor
  • System Memory (RAM): 256MB
  • Hard Disk: 20MB or more of hard disk space
  • Network: Not required, but useful when testing exported data (optional)
  • Video card: A 3D video card is not required
  • Screen: 800x600. How do I check?
  • Others: Microsoft .NET Framework 2.0 SP1
3.2 What geometry file formats are accepted by Building Composer? top
Building Composer accepts only the COLLADA (.dae) file format.
3.3 Why is my building lighter/darker in GermaniumWeb than it is in my modeling package? top
There are many shaders used by the various modeling packages. When exported to COLLADA and subsequently imported to Building Composer, some of these shaders are modified while others are completely dropped. As such, you will often notice some difference between the shading of your model in GermaniumWeb and in your modeling package, and will need to adjust accordingly.

This forum post discusses the differences between the various modeling packages further.
3.4 Where do I add the COLLADA file containing the terrian/environment for my scene? top
You can assign the environment to any Building, Block or Level, depending on how you will want to use it in GermaniumWeb.
3.5 Building Composer displayed a pop-up error message. What should I do? top
Check out the troubleshooting section on the Building Creators site.
3.6 How do I delete a building/block/level in Building Composer? top

Select the building/block/level in the BBL Tree. Then, click the 'Remove' button in the BBL Properties panel. Alternaltively, hit the 'Delete' key to remove the building/block/level.